Amor Santos
661.435.3979
EXPERIENCE
Animator
May 2008 – June 08
Oct. 2007 – Jan. 2008
Barbed Wire FX
Santa Monica, CA
• Animating characters, objects and particles for visual effects and pre-visualization using Maya.
• Animating CG cameras and choreographing shots to frame characters, scene, and action based on storyboards.
• Compositing and rotoscoping visual effects shots.
Films and Commercials:
- Hot Wheels “Trick Tracks,” “Turbo Driver,” and “Super Slammers” commercials
- Solomon Kane movie previz
- Rainbow Tribe movie
- Dick’s Sporting Goods and Nike ACG “Life in Layers” commercial
CG Artist
Feb. 2008 – May 2008
Two Headed Monster
Los Angeles, CA
• Modeling high-res interior and exterior car models used for web assets and advertisements.
• Modifying existing geometry to achieve product correct models in 3ds Max.
• Creating and Adjusting materials, textures and lighting to achieve realistic renders using V-ray.
Projects:
• Hyundai 360 car renders
• Nissan Maxima web advertisements
Game Studio Intern
April 2007 – Aug. 2007
Isopod Labs
Santa Monica, CA
• Modeling props and assets in 3ds Max for the Xbox 360 title ‘Vigilante 8: Arcade’.
• Creating textures for existing assets and applying existing textures for created assets.
Environment/Prop Artist
Jan. 2007 – March 2007
Game Wizards
Santa Monica, CA
• Modeling and texturing assets in 3ds max for the Unreal 2004 Game Mod ‘Mythos’.
• Working cooperatively in a team.
SKILLS
Hard surface and organic modeling, high-poly and low poly modeling, texturing, UVW mapping, pelt mapping, projection mapping, character and object animation, lighting, compositing, pre-visualization, rotoscoping.
SOFTWARE
• 3D Studio Max : modeling, texturing, animation, lighting
• Maya : modeling, texturing, animation, lighting
• Adobe Photoshop : texture creation and photo manipulation
• After Effects : compositing and motion graphics
• Rendering Software : Mental Ray and V-ray
• Shake, Zbrush, Flash, Adobe Illustrator, Motor
EDUCATION
Media Arts and Animation
Sept 2004 – March 2008
AICA–LA
Santa Monica, CA
• 3.8 GPA
• Best of Quarter Award – Adv. Lighting & Texturing Winter '07
• Best of Quarter Award – Adv. Character Animation Spring '07
• Best of Quarter Award – Traditional Animation Summer '05