Amor Santos
Los Angeles, CA 90066
661.435.3979
EXPERIENCE
Animator
April 2009 – Present
May 2008 – June 08
Oct. 2007 – Jan. 2008
Barbed Wire FX
Santa Monica, CA
• Creating keyframe human, creature, and object animation for visual effects and pre-visualization using Maya.
• Animating cameras and choreographing shots to frame characters, backgrounds, and action based on storyboards.
• Compositing, rotoscoping, and rig removal
Films and Commercials:
-
Hot Wheels “Keys to Speed,” “Custom Motors,” “Trick Tracks Dino,” and “Trick Tracks Robots” commercials
- Matchbox “Mega Rig Dinosaur Hunters,” “Mega Rig Jurassic Copter,” and “Wolf Mountain” commercials
- Fisher Price “Uno Moo” commercial
- “Golchin” commercial
- Dick’s Sporting Goods and Nike ACG “Life in Layers” commercial
- Solomon Kane movie previz
- Rainbow Tribe movie
CG Artist
Feb. 2008 – May 2008
Two Headed Monster
Los Angeles, CA
• Modeling high-res interior and exterior car models used for web assets and advertisements.
• Modifying existing geometry to achieve product correct models in 3ds Max.
• Creating and Adjusting materials, textures and lighting to achieve realistic renders using V-ray.
Projects:
• Hyundai 360 car renders
• Nissan Maxima web advertisements
Game Studio Intern
April 2007 – Aug. 2007
Isopod Labs
Santa Monica, CA
• Modeling props and assets in 3ds Max for the Xbox 360 title ‘Vigilante 8: Arcade’.
• Creating textures for props and various assets
Environment/Prop Artist
Jan. 2007 – March 2007
Game Wizards
Santa Monica, CA
• Modeling and texturing assets in 3ds max for the Unreal 2004 Game Mod ‘Mythos’.
• Working cooperatively in a team.
SKILLS
Keyframe character animation, compositing, hard surface and organic modeling, high-poly and low poly modeling, texturing, UVW mapping, pelt mapping, projection mapping, lighting, pre-visualization, and rotoscoping.
SOFTWARE
• Maya: animation, modeling, UV mapping, lighting
• 3D Studio Max: animation, modeling, UV mapping, lighting
• Adobe Photoshop: texture painting, texture creation from photo source, photo editing and manipulation
• After Effects: compositing and simple motion graphics
• Rendering Software: Mental Ray and V-ray
• Nuke, Shake, Zbrush, Flash, Adobe Illustrator, Motor
EDUCATION
Media Arts and Animation
Sept 2004 – March 2008
AICA–LA
Santa Monica, CA
• 3.8 GPA